Messing around with nodes in blender to try and create a ghost effect for an FX test I came up with this.
Nodes, Nodes, Everywhere
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Shapeways 3D Design Contest Entry
Well, our first big collaborative project is finished! Over the course of slightly more than a week, David and I painstakingly worked on “There’s Always a Bigger Fish,” our entry for the Shapeways 3D design contest. The base modeling was done in Blender by me, and the final sculpting was the work of David in Zbrush.
We wanted to have another smaller fish in front, to better fit the name, but time constraints did not allow.
Below you can see the final statue, as well as wireframes and renders of the base models.
link to ZBrush thread
link to Blender thread
Welcome to Vitual Anvil
Welcome to the Virtual Anvil Blog and Website. Here is the place to check back to to get updates relating to our projects. Feel free to comment on blog posts and pages with the option to comment.
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